Wednesday, June 18, 2008

Flying the Spacefighter for 3Ds max

Flying the Spacefighter for 3Ds max

In this tutorial, you'll animate the spacefighter you built in the Modeling a Low-Polygon Spaceship tutorial. You will make it fly along a simple path by using the path constraint. You'll also learn how to blend paths.

Skill Level: Beginner to Intermediate

Time to complete: 1 hour

Features Covered in This Tutorial
In this tutorial you will learn:

  • Animating with Path constraints.
  • Using dummy objects for animation.
  • Using weighted list controllers to add turbulence.
  • Setting keys using the Set Keys button.
  • Controlling Euler controller rotations.
  • Substituting high resolution objects for low resolution objects by using XRefs.

All the necessary files for this tutorial can be found on the Tutorial And Sample Files CD in the tutorials\intro_to_animation directory. Before starting the tutorials, copy the \tutorials folder to your local\3dsmax6 installation.

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